Where is celestial ancient perfect world




















She understood that it was the natural cause of matters, and she had to embrace all changes. LV3: When charged for over 3 seconds, will Stun target for 3 seconds. LV3: Attacks at most 10 enemies. LV4: Ricochet distance is increased to 10 meters, and Stun time is increased to 4 seconds. LV3: Ricochets up to 10 times. LV4: Ricochet distance is increased to 10 meters. LV2: Duration is increased to 10 seconds. LV3: Cooldown is reduced to 20 seconds.

LV4: Range is increased to 12 meters. While common people prayed to her for health when they were ill. Zur Sio could feel the belief from Homestead and the pain of the people.

She vowed to come to Homestead again and relieve their pain. Regardless of the gods, Zur Sio went straight to the mortal world. To Zur Sio's surprise, the forge spirit was to be teleported to Perfect World.

She realized that she couldn't be pert again. But even in Perfect World, there was illness. Zur Sio found the patients around. She suddenly found that her spiritual cultivation was almost gone when she planned to treat the patients with it. She tried her best to cure them, then transformed into an Infant Soul, until you found her. When she grew up, she learned to talk less and to think before she acted. She would stand aside her companions, helping them with whatever power she had.

Zenith Pool levels determine the probability of certain Cultivation Traits appearing for purchase; the higher your Zenith Pool level, the more likely a higher quality Cultivation Trait will appear for purchase. Note: once you confirm the Teaching and Tutoring you can no longer edit anything on the infant menu. After Tutoring, you can't do anything for the rest of the day. Clicking this button will add your current Tutoring Growth to the total of Growth points, can only be done once a day.

Divine extract from Whispering Mausoleum Instance. Note that any of these extracts are for a specific infant and cannot be devoured to another infant than specified. PWpedia Explore. Main Page All Pages. Lists Arc Codes Aerogear Pets. Gamepedia support Report a bad ad Help Wiki Contact us. Arc Codes Aerogear Pets.

Explore Wikis Community Central. Register Don't have an account? Celestial Infant. Edit source History Talk 0. This article is a stub. You can help PWpedia by expanding it.

Categories Stubs Add category. Cancel Save. Universal Conquest Wiki. Ji Ye the Lord of Beasts has two famous techniques. Saint Hook and Meteor Fall. Cast to gain the skill Meteor Fall. Also gains a shield to absorb damage. The shield can absorb at most damage. Lasts for 5 seconds. Sweeps the weapon for a powerful attack against a melee target.

Lasts for at most 10 seconds. Mountain Slash can be cast without cooldown. Charms will not take effect. In Bloodbath mode, use this skill again to deactivate it. Jemin's unique talent skill. When dying, it will trigger a deathproof effect to resist a killing hit for 5 seconds.

The deathproof effect can only be triggered once per 10 minutes. Cast to gain the skill Bone Crusher. Becomes a flash of black light and instantly moves to the target. Nanxin becomes blurry.

In 5 seconds, increases Stealth Level by Nanxin attacks with lethality using dual daggers. When the target is killed, Hellish Elimination's cooldown is reduced by 15 seconds. Invincible while casting the skill. Lasts for 4 seconds. Linsan opens the Eye of Nirvana, recording current location and charging forward for 10 meters.

The caster and the recorded location must be within 20 meters. Cast to gain skill Rewind. Invincible during casting this skill. When the shield is activate, if you are hit, the attacker will be inflicted with a Frosted effect. Also knocks back the target by 5 meters. No one can resist the coldness. If the target has Frosted effect, then deals 3 times the damage. Main Page All Pages. Lists Arc Codes Aerogear Pets. Gamepedia support Report a bad ad Help Wiki Contact us. Arc Codes Aerogear Pets.

Explore Wikis Community Central. Register Don't have an account? World Map. Edit source History Talk 0. The map of Perfect World.

Main article: Midlands. Main article: Western Steppes. Main article: Celestial Vale. Main article: Lothranis. Main article: Momaganon. Main article: Morai. Main article: Primal World. Main article: Realm of Reflection. Next up, he started to muster his army and posed to march toward Midlands.

The Midlands Emperor was furious and worried, for warfare at two fronts was not a good prospect for his empire. He sent a messenger bird westward, and not long after, Zesian called off his invasion, and redirected his army to build a mausoleum for him. After Zesian had created his own empire, he took the advice of his court sage and decided to relocate Yeoh's tomb to his capital.

As he returned to her tomb in Midlands, he saw that a bush of flowers grew on Yeoh's sarcophagus. There were ten flowers in total, seven white, one yellow, one purple, and one red. Zesian brought the sarcophagus, as well as the flowers, back to Sandchasm. Zesian's court sage told him that these flowers represent someone's souls, and they had to grow parasitic on Yeoh's corpse and feed on the residue of her spirit.

Zesian's expression was complicated. He knew that these flowers are him. Since that day, Zesian started to behave erratically.

He would talk to himself one second, and suddenly demand everyone to hurry up and build his mausoleum the next. Sometimes he would murmur words such as "battlefield", "conquest", "empire", and such, while at other times he would even speak in a woman's voice. Everyone believed that he had gone mad. Only the sage knew that he was under influence of a soul disorder. His remaining souls struggled to take dominance, and thus enabling him to manifest different identities.

The sage grinned, and sent a messenger bird eastward. This madness didn't last long. Soon, Zesian resumed a calmed state, and holding a white flower in his hand, leaving his castle while singing a child's song.

He entered his mausoleum, and never came back out. Without a leader, the city of Sandchasm soon fell to desolation, and eventually became a ghost city. As its name had foretold, the city was buried in a chasm under the sand. One of Zesian's three remaining souls.

It was this soul that gave Zesian a dragon's roar when he wailed for his sister. General Hu Leun saw this, and wanted to warn use Zesian's Imperial destiny as leverage to force the Midlands Emperor to kill him. However, the Emperor didn't had the confidence, and decided to appease him for the time being.

After that, he resorted to powerful magic in hope to subdue Zesian. During the nine years when Zesian was stationed at the western frontiers, the Midlands Emperor made thorough preparations. He planted the soul flowers on Yeoh's sarcophagus, so in case Zesian rebelled against him, he could have a contingency plan. Besides, he has arranged his own agents around Zesian to monitor him. As the Emperor's health condition degenerated, and the Frost Emperor posed to invade Midlands, he planned to unleash Zesian against the Frost Emperor so the two can killed each other.

However, under this pressure, Zesian's Imperial Soul manifested, and control his character, urging him to create his own empire.

This is the one soul that resembled Zesian's true identity most. Zesian was born a warrior, and thus his Martial Soul would manifest from time to time, helping him to make some effective but cruel tactical decisions.

The most deviated one of Zesian's three remaining souls. It had always existed, yet never manifested. This was also because Zesian never had the chance to grew up beside his mother, and instead was raised by his sister. Besides, he rarely socialize with other children of both genders, which allowed the same gender to intrigue him.

That was also the reason why he would had a good feeling toward Shin Jonha, and trusted him. When Zesian's three souls all broke free in the end, the Consort Soul also manifested, sometimes even taking full control, pushing him to act womanly. The main factor that pushed Zesian's already unstable mentality over and off the ledge. It was also the contingency plan the Midlands Emperor prepared against Zesian.

The flower seeds must be watered with the target's blood, and when they budded, they had to be planted on someone close to the target so they could feed on their mutual bond. When the flowers blossomed, there would be ten of different colors.

Every time a flower turned white, it meant that the target had lost one soul. When all ten flowers turned white, the target would be deprived of all his souls, and thus became a senseless walking corpse. This method was rarely used, since there were few who were like Zesian. When the Soul Flowers were planted, he had already lost some of his souls, and thus his remaining souls would be so disturbed that they had manifested all together.

As more and more adventurers started to explore the western frontiers, the lost history of that area also started to resurface. What intrigued everyone most was the great Mausoleum built at the border of t the Midlands and the Western Continent. It was Zesian's final resting place, the Whispering Mausoleum. Whispering Mausoleum is a new dynamic instance.

It has shunned the traditional design of existing instances, and build upon the foundations of Quicksand Maze to create a whole new randomized instance system.

The map, scenes, monster, boss, and other elements in the instance are all randomly generated, giving you a new experience every time you challenge it. This site uses cookies to optimize your browsing experience to help improve the platform. By clicking Accept, you agree to use the cookies necessary for the function of this site's services. Cookie Notice Our site uses cookies to improve your browsing experience and to strengthen the services of the website. Accept Decline.

You're using an unsupported web browser. Some features may not work correctly. Please check out our list of supported browsers for the best experience. X Warning! You are leaving ArcGames. The Celestials Update is Live! Content Update Boost! All items received in codes are bound to account and cannot be traded or account stashed.

Please make sure you have enough space in your mailbox before redeeming your code. Some items received through codes may be ticket items, which require at least one quest slot to auto redeem and at least 2 free bag spaces. If you are unable to redeem a code right away, please try again in a few minutes as the volume of redeems might be high at that time.

Newly created characters or accounts may have issues redeeming codes, if this happens, wait a while and then try again. Items with the same model will be considered a same item in the Codex. When you have collected multiple copies of the same item, they will overwrite each other, and the copies with higher properties such as speed will be kept. When collected, your mount will be upgraded to max movement speed, and will have full loyalty and hunger permanently.

Certain special items cannot be added to the Codex, such as sealed flyers, dyeable mounts, etc. How to use: For mounts and pets already collected in the Codex, you can click the "Deactivated" button to convert the pet currently in preview into an item in your Pet Bag, and then you can summon it from the "Codex Pet" tab in your Pet Bag.

For flyers already collected in the Codex, You can switch to "Flyer" tab in your Bag, and drag the item to your shortcut bar. You can conduct certain tasks to the collected items in your Codex, such as Pet Rename, Flyer Enhancement, etc.

However, Codex items that are currently in use can not be used in such tasks, nor can they be overwritten. Codex Achievements: Mounts, Flyers, and Pets all have their separate collection progress. When you have reached certain thresholds, you will win the corresponding collection rewards.

After completing the tutorial quests, you can go to Nicada city in Western Continent and talk to the Celestial Matron to adopt a Celestial Infant. You can choose the Celestial Infant's gender and give it a nickname. Celestial Infants of different genders can be awakened as different classes. Male Celestial Infants can be awakened randomly as When a Celestial Infant has finished Awakening, you can adopt another to help it grow.

You can complete daily quests to win "Potential" up to 20 points per day, which can be used to refresh Cultivation Trait List, purchase "Cultivation Trait", and upgrade "Zenith Pool" The higher the Zenith Pool is, the better the chance to get higher quality Cultivation Trait from random refreshing. Cultivation Traits of different quality cost different amount of Potential. Cultivation Traits from the same territory or same class can be taught together to gain a growth bonus.

The remaining Potential will be cleared every day. Every day you can select six Cultivation Traits from those you already own to teach. When the combination is selected, click "Teach" to give the Celestial Infant the Growth for the combination. The Celestial Infant cultivation time will end at every day.

If you don't complete the Teach action, the chance will be wasted for the day. An awakened Celestial Infant can devour Crystal Extract to gain Revelation Points, which can further improve its quality and star grade. If a Celestial Infant is awakened as one you already own, then it will be automatically converted and added as its Revelation Points. The number of Revelation Points is determined by it's quality.

A Celestial Infant's quality and star grade determines its Max Level. A Celestial Infant with a higher Max Level can have higher skill levels and better attributes. Celestial Infant Crystal Extract can be acquired by developing your Celestial Infant, looting from instances, or purchasing from the Boutique. Its Attack, Defense, Health, and Crit are only affected by the Celestial Infant's intrinsic quality, star grade, and level.

Attack Interval, Channel Time Reduction and other similar attributes are fixed for the Celestial Infant, which are not affected by your character's equipment. Spirit, Highest Level and other similar attributes of the Celestial Infant are the same with your character's corresponding attributes. You can choose to incarnate as the Celestial Infant itself, and fight with its attributes and skills.

Celestial Infants of different classes have different attributes and skills. The skills, especially those of melee classes, can be cast while moving, which are very helpful in dealing with all sorts of situations. When you incarnate as a Celestial Infant, you will be cleared of all buffs and debuffs and have your Health fully recovered, and your attributes will be replaced by those of the chosen Celestial Infant.

In Celestial Infant state, you can use Celestial Infant skills, Genie, skills granted by gear, as well as all sorts of Elixir. In Celestial Infant state, when you cast skills or are attacked, you can trigger weapon's special effects. In Celestial Infant, if you are killed, your original character will also be killed. When the Incarnation ends or canceled manually, you will revert to your original attributes.

You will also be granted Spirit of Assault and Spirit of Defense effects. The Incarnation lasts 30 seconds, with a cooldown of 30 minutes. Celestial Infant Stat Bonus As every Celestial Infant reaches a certain level, your character will gain an attribute bonus granted by the Celestial Infant.

You can refresh and take any of these quests. Each refresh costs Silver Coins. Complete one of these quests to win 20 Potential Points. Please note that you can only get one reward from the Celestial Hair Knot quests, which means you can gain at most 20 Potential points per day. This daily cap will be reset at every day. Due to the quest refresh mechanism, if you have reached Pious Sky I on the same day you updated the game, you will need to spend 1 million Silver Coins to refresh the quest list to see the Celestial Hair Knot quests.

If you don't want to spend the money, you can come back tomorrow and the quest list will be automatically refreshed then. Cross-Server Battle Royale Mode: Chrono Hunt During the turbulence of time and space, there are countless shattered realms existing in the paralleled dimensions.

Chrono Hunt can be entered in squads of 3. If you enter matchmaking individually or in squads less than 3 players, the game will automatically add players. Each character can enter matchmaking for 10 times per day. If you have already entered a session, you have to wait for the session to end before you can enter matchmaking again. When the system notifies the player to enter battlefield, it means the matchmaking has been completed.

If the player neglect to enter the battlefield or leave before it is completed, he will suffer from a penalty for future matchmaking. If a player wants to enter a new matchmaking session, he has to wait for the previous battle to end. If a penalty is issued, then the player has to wait for 10 minutes after the previous battle ends before he can enter matchmaking again. Process: After a successful matchmaking, the player squad will enter standby area, and then they can manually select their spawn site, and they can choose if they want to use the default "Royal Outfit".

When the preparation is done, player squad will be teleported to the selected spawn site. If no spawn site is selected, they will be teleported to the default one. In a short while after entering the battle, the first "Exploration Area" safe zone will spawn. Everywhere outside the Exploration Area will become "Collapse Area" danger zone. The danger zone will slowly shrink toward the safe zone, and anyone exposed in the danger zone will take damage. In the battlefield, flyers and mounts are disabled, and jumping height is limited.

Beside teammates, no player info can be viewed. After entering the battle, the players will have no usable items. They will need to kill monsters of different levels to loot items of different qualities. There are six types of monsters in the battlefield, dropping 3 types of items: Buff Items, Potion Items, and Skill Items.

There are 5 types of Buff Items, each type has 4 grades. Grade 4 items can only be acquired by killing high level monsters. The Skill Item "Chrono Print" provides 8 powerful skills. All squads will be ranked the moment the last surviving player is killed. The reward will be sent via mail after the match. The reward cap will be reset at every Sunday.

This time, you are the master of destiny. Would there be feelings between you two? Who would make the sacrifice? You forged ahead hand in hand with a determination.



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